pub struct BucketOwnershipControlsArgsBuilder<S: State = Empty> { /* private fields */ }
Expand description
Use builder syntax to set the inputs and finish with build_struct()
.
Implementations§
source§impl<S: State> BucketOwnershipControlsArgsBuilder<S>
impl<S: State> BucketOwnershipControlsArgsBuilder<S>
sourcepub fn build_struct(self) -> BucketOwnershipControlsArgswhere
S: IsComplete,
pub fn build_struct(self) -> BucketOwnershipControlsArgswhere
S: IsComplete,
Finish building and return the requested object
sourcepub fn bucket(
self,
value: impl Into<Output<String>>,
) -> BucketOwnershipControlsArgsBuilder<SetBucket<S>>where
S::Bucket: IsUnset,
pub fn bucket(
self,
value: impl Into<Output<String>>,
) -> BucketOwnershipControlsArgsBuilder<SetBucket<S>>where
S::Bucket: IsUnset,
Required.
Name of the bucket that you want to associate this access point with.
sourcepub fn rule(
self,
value: impl Into<Output<BucketOwnershipControlsRule>>,
) -> BucketOwnershipControlsArgsBuilder<SetRule<S>>where
S::Rule: IsUnset,
pub fn rule(
self,
value: impl Into<Output<BucketOwnershipControlsRule>>,
) -> BucketOwnershipControlsArgsBuilder<SetRule<S>>where
S::Rule: IsUnset,
Required.
Configuration block(s) with Ownership Controls rules. Detailed below.
Auto Trait Implementations§
impl<S> Freeze for BucketOwnershipControlsArgsBuilder<S>
impl<S> RefUnwindSafe for BucketOwnershipControlsArgsBuilder<S>
impl<S> Send for BucketOwnershipControlsArgsBuilder<S>
impl<S> Sync for BucketOwnershipControlsArgsBuilder<S>
impl<S> Unpin for BucketOwnershipControlsArgsBuilder<S>
impl<S> UnwindSafe for BucketOwnershipControlsArgsBuilder<S>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more